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Let's Play No Man's Sky: Next [v1.5] - PC Gameplay Part 23 - Recruitment Drive








Uploaded to YouTube by: Wanderbots
Date submitted to Unlisted Videos: 19 February 2022
Date uploaded/published to YouTube: 15 August 2018

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Update 1.5, NEXT, introduces a full multiplayer experience, near-unlimited base building, command of freighter armadas, a graphical overhaul and more.

This update marks the two year anniversary of No Man’s Sky, and a lot has changed. Please see Atlas Rises, Pathfinder and Foundation for previous major updates.

This is an important next step on our journey.

MULTIPLAYER
Team up with a small group of friends and explore the universe together, or be joined by random travellers.

Help friends to stay alive, or prey on others to survive.

Fight as a pirate or a wingman in epic space battles with friends and enemies.

Group up to build communal bases, farms, and racetracks, and share your creations with all players online.

Explore the galaxy at your own pace, or progress together from the very start of the game and all the way through the story.

Invite your friends aboard your Freighter and take on challenging multiplayer missions from the Galactic Commission Station on your bridge.

Communicate with other players vocally using a headset, and / or converse using text chat on PC.

While wandering the galaxy solo, continue to experience chance encounters with strange floating orbs.

GALACTIC ATLAS WEBSITE
NEXT marks the launch of a new website dedicated to the community, which we’re calling the Galactic Atlas.

The site features points of interest in the No Man’s Sky Euclid Galaxy, and will grow in functionality and expand over time, in part through your feedback.
Key Regional Hubs are marked, with discovery statistics and community events appearing soon.

BASE BUILDING
Bases can now be built anywhere on any planet, high in mountains or underwater.

Hundreds of new base parts have been added to unlock more creative possibilities.

Trading icons grid Trading icons grid Trading icons grid
Teleporters can now be built anywhere on the planet surface, and the teleporter menu has been reworked for ease of use.

Base complexity and size limits have been dramatically increased.

Players can own multiple bases, spread across regions, planets or star systems.

Sculpt the terrain around your base with the improved terrain manipulator.

THIRD PERSON
The game is fully playable in third or first person, both on-foot and in ship.

Ship controls in both views now allow for true low flight mode across the surface of planets.

Communicate with other players using expressive gestures available from the quick menu.

CHARACTER CUSTOMISATION
Construct an Appearance Customiser in your base or freighter to personalise your appearance.

Play as a Gek, Vy’keen, Korvax or Traveller / Anomaly.

CRAFTING AND RESOURCES
All core substances and resources have been reworked and rebalanced to increase consistency and realism.

Planetary resources have been expanded, with unique substances and items to find and refine based on the planet’s biome and weather, as well as stellar classification.

Deployable tech can be picked up and carried in your inventory.

Crafting is deeper with the addition of buildable refiners. Convert raw substances into more valuable materials for constructing advanced products and base parts.

PROCEDURAL TECH
Discover unique procedurally generated technology to upgrade your Exosuit, Multi-Tool, and Starships.

ANALYSIS VISOR ENHANCEMENTS
Quickly locate terrain resources and buried products with the improved analysis visor.

MISSIONS AND STRUCTURE
The opening section of the game has been overhauled, introducing new story elements and an early taste of advanced gameplay features, as well as a new mission chain for players with bases.
Envoys in Space Stations offer rewards and tributes to high-ranking members of their Guilds.

Mission types have been expanded, with photography, feeding, freighter attack and defence, archaeology, and specialised hunting missions now available.

UI OVERHAUL
The HUD has been remixed to both improve readability and reduce intrusion on the gameplay area.

The visual location of messages is better prioritised to help emphasise critical information.

Quality of life improvements make the build menu and the quick menu more efficient.

Inventory stacks can now be split for a more streamlined experience.

Players with freighters can summon any of their personal starship fleet at any time.

Maintenance and repair interactions have had a visual and functional overhaul. Repairs now take place ‘in-world’, and can be carried out in incremental stages.

Players interested in salvage can repair damaged ships + Multi-Tools by gathering the right components and fixing damaged slots.

Read the full patch notes here: https://www.nomanssky.com/next-update/

Get No Man's Sky on Steam: https://store.steampowered.com/app/275850/No_Mans_Sky/
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