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Lin X

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Pushing Voxels Forward with C and OpenGL (E1) - Introduction - Be sure to check out https://voxelspace.net/

This project is open-source: https://github.com/Lin20/PushingVoxel...

In this episode, we review the code coverin Pushing Voxels Forward with C and OpenGL (E1) - Introduction
by Lin X
Be sure to check out https://voxelspace.net/ This project is open-source: https://github.com/Lin20/PushingVoxel... In this episode, we review the code coverin
Date submitted: 15 Sep 2023
YouTube date: 6 Sep 2017
Pushing Voxels Forward with C and OpenGL (E2) - Basics & SnapMC - Be sure to check out https://voxelspace.net/

This project is open-source: https://github.com/Lin20/PushingVoxel...

In this episode, we review the code coverin Pushing Voxels Forward with C and OpenGL (E2) - Basics & SnapMC
by Lin X
Be sure to check out https://voxelspace.net/ This project is open-source: https://github.com/Lin20/PushingVoxel... In this episode, we review the code coverin
Date submitted: 15 Sep 2023
YouTube date: 9 Sep 2017
Pushing Voxels Forward with C and OpenGL (E3) - Indexed Marching Cubes - Be sure to check out https://voxelspace.net/

This project is open-source: https://github.com/Lin20/PushingVoxel...

In this episode, we review the code coverin Pushing Voxels Forward with C and OpenGL (E3) - Indexed Marching Cubes
by Lin X
Be sure to check out https://voxelspace.net/ This project is open-source: https://github.com/Lin20/PushingVoxel... In this episode, we review the code coverin
Date submitted: 15 Sep 2023
YouTube date: 11 Sep 2017
Pushing Voxels Forward with C and OpenGL (E4) - Data-Oriented Design - Be sure to check out https://voxelspace.net/

This project is open-source: https://github.com/Lin20/PushingVoxel...

In this episode, we review the code coverin Pushing Voxels Forward with C and OpenGL (E4) - Data-Oriented Design
by Lin X
Be sure to check out https://voxelspace.net/ This project is open-source: https://github.com/Lin20/PushingVoxel... In this episode, we review the code coverin
Date submitted: 15 Sep 2023
YouTube date: 17 Sep 2017
Pushing Voxels Forward with C and OpenGL (E5) - SnapMC - Be sure to check out https://voxelspace.net/

This project is open-source: https://github.com/Lin20/PushingVoxel...

In this episode, we review the code coverin Pushing Voxels Forward with C and OpenGL (E5) - SnapMC
by Lin X
Be sure to check out https://voxelspace.net/ This project is open-source: https://github.com/Lin20/PushingVoxel... In this episode, we review the code coverin
Date submitted: 15 Sep 2023
YouTube date: 29 Sep 2017
Pushing Voxels Forward with C and OpenGL (E6) - Micro-optimizations are KEY! - Be sure to check out https://voxelspace.net/

This project is open-source: https://github.com/Lin20/PushingVoxel...

In this episode, we review the code coverin Pushing Voxels Forward with C and OpenGL (E6) - Micro-optimizations are KEY!
by Lin X
Be sure to check out https://voxelspace.net/ This project is open-source: https://github.com/Lin20/PushingVoxel... In this episode, we review the code coverin
Date submitted: 15 Sep 2023
YouTube date: 5 Oct 2017
Pushing Voxels Forward with C and OpenGL (E7) - Longest-Edge Bisection - Be sure to check out https://voxelspace.net/

This project is open-source: https://github.com/Lin20/PushingVoxel...

In this episode, we review the code coverin Pushing Voxels Forward with C and OpenGL (E7) - Longest-Edge Bisection
by Lin X
Be sure to check out https://voxelspace.net/ This project is open-source: https://github.com/Lin20/PushingVoxel... In this episode, we review the code coverin
Date submitted: 15 Sep 2023
YouTube date: 16 Oct 2017
Pushing Voxels Forward with C and OpenGL (E8) - Level of Detail - Be sure to check out https://voxelspace.net/

This project is open-source: https://github.com/Lin20/PushingVoxel...

In this episode, we review the code coverin Pushing Voxels Forward with C and OpenGL (E8) - Level of Detail
by Lin X
Be sure to check out https://voxelspace.net/ This project is open-source: https://github.com/Lin20/PushingVoxel... In this episode, we review the code coverin
Date submitted: 15 Sep 2023
YouTube date: 1 Nov 2017
Pushing Voxels Forward with C and OpenGL (E9) - Code Review and Next Steps - Be sure to check out https://voxelspace.net/

This project is open-source: https://github.com/Lin20/PushingVoxel... Pushing Voxels Forward with C and OpenGL (E9) - Code Review and Next Steps
by Lin X
Be sure to check out https://voxelspace.net/ This project is open-source: https://github.com/Lin20/PushingVoxel...
Date submitted: 15 Sep 2023
YouTube date: 14 Nov 2017
Ray-traced global illumination (RTX 2070/OptiX) - First test - Rasterized mesh with ray tracing at half resolution (800x450) for the sake of it staying at a high framerate despite the number of bounces. First look after spe Ray-traced global illumination (RTX 2070/OptiX) - First test
by Lin X
Rasterized mesh with ray tracing at half resolution (800x450) for the sake of it staying at a high framerate despite the number of bounces. First look after spe
Date submitted: 15 Sep 2023
YouTube date: 21 Nov 2018

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